Golang Job: Game Developer

Job added on

Company

Ubisoft

Location

Paris - France

Job type

Full-Time

Golang Job Details

Company Description


Ubisoft's teams are driven by their goal to enrich the life of the players with memorable and original entertainment experiences. They give life to beautiful worlds where the imagination can express itself completely, resulting in moments of surprise, fun and adventure that allow the player to learn and discover himself.

At Ubisoft, you have the opportunity to work and grow with passionate teams that are pioneers in their field, all around the world. You will evolve in a caring and inspiring environment in which you will push the limits of the imagination and technology to create worlds that will fascinate our players.

In the context of its development, Ubisoft is looking for new talents to join its Paris production studio, proud maker of titles such as Ghost Recon: Breakpoint, Mario+Rabbids: Kingdom Battle, Just Dance 2022, Watch_Dogs Legion or Beyond Good and Evil 2.

Are you ready to take on new challenges? Do you want to give beautiful experiences to our players? Then come join us!


Job Description


As part of the Online Team on one of our most iconic brands, you will design and implement features to link players to first party services and Ubisoft servers.

You will be responsible for designing, implementing, deploying, maintaining and optimizing the game’s online services, and related tools, server side and client side. You will work closely together with Game Designers and Gameplay Programmers from different sites worldwide. As an Online Programmer (W/M/NB) your main missions will include:

  • Understand the online intentions of the project, collaborate and brainstorm with Game Designers and present to them technical possibilities for new innovative online-connected features,
  • Take ownership of game features from conception to implementation to post-launch live support,


  • Server-side programming – Develop/Maintain services:
  • Design, prototype, and implement fault-tolerant online services prioritizing scalability, availability and security,
  • Implementation of tools to configure, deploy, debug and monitor services and dedicated servers,
  • Perform load tests, analyse results, suggest improvements and optimize whenever necessary,
  • Collaborate with devops teams to design and optimize the server-side infrastructure, and for investigating infrastructure issues


  • Client-side programming - Maintain and improve upon the game’s multi-platform online engine:
  • Use primitives to implement individual consoles’ features and provide a platform-agnostic API to be used by higher-level engine abstractions,
  • Design and write asynchronous and multithreaded code, focusing on high performance and low memory footprint,
  • Evaluate external as well as internal Ubisoft libraries to find the best fit for our engine based on the project’s current and future needs,
  • Educate, mentor and train gameplay programmers to use asynchronous online features optimally


  • Maintain code quality and enforce best practices - keeping performance, maintainability and scalability requirements in mind,
  • Counsel and mentor other team members,
  • Ensure communication and knowledge sharing with other game teams worldwide (both technical and non-technical).

Qualifications


Requirements

  • Good knowledge of C# OR C++ OR NodeJS programming: design patterns, multithreading, profiling and debugging,
  • Experience with networking protocols (IP/UDP/TCP/HTTP),
  • Experience in the development of REST APIs,
  • Experience with Revision Control systems like Perforce or Git,
  • Good oral and written english,
  • Rigorous, autonomous, curious, analytical and problem solving mindset,
  • Real interest and motivation to discover this specific field of video games.

Preferable Attributes

  • Knowledge of backend programming in C# .Net Core, GoLang or python,
  • Knowledge of database programming with SQL and/or NoSQL databases (Redis, MongoDB, etc.),
  • Experience CI/CD (Gitlab), automation and DevOps oriented technologies (Docker, Kubernetes),
  • Experience with web development,
  • Experience working with cloud providers, especially Amazon Web Services, Google Cloud,
  • Experience with Linux and Linux shell scripting.

Additional Information


This is a permanent contract, based in Montreuil (near to Paris).

We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, and age or disability status.